发明公开
- 专利标题: PRIMITIVE SHADER
- 专利标题(中): 原色遮阳板
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申请号: EP17155075.9申请日: 2017-02-07
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公开(公告)号: EP3300028A1公开(公告)日: 2018-03-28
- 发明人: NIJASURE, Mangesh , RAMSEY, Randy , MARTIN, Todd , MANTOR, Michael , LEFEBVRE, Laurent
- 申请人: Advanced Micro Devices, Inc. , ATI Technologies ULC
- 申请人地址: One AMD Place Sunnyvale, CA 94088 US
- 专利权人: Advanced Micro Devices, Inc.,ATI Technologies ULC
- 当前专利权人: Advanced Micro Devices, Inc.,ATI Technologies ULC
- 当前专利权人地址: One AMD Place Sunnyvale, CA 94088 US
- 代理机构: Eve, Rosemary Margaret
- 优先权: US201662398211P 20160922; US201715415823 20170125
- 主分类号: G06T15/00
- IPC分类号: G06T15/00
摘要:
Improvements in the graphics processing pipeline are disclosed. More specifically, a new primitive shader stage performs tasks of the vertex shader stage or a domain shader stage if tessellation is enabled, a geometry shader if enabled, and a fixed function primitive assembler. The primitive shader stage is compiled by a driver from user-provided vertex or domain shader code, geometry shader code, and from code that performs functions of the primitive assembler. Moving tasks of the fixed function primitive assembler to a primitive shader that executes in programmable hardware provides many benefits, such as removal of a fixed function crossbar, removal of dedicated parameter and position buffers that are unusable in general compute mode, and other benefits.
信息查询
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |