发明公开
- 专利标题: METHOD AND TERMINAL FOR IMPLEMENTING VIRTUAL CHARACTER TURNING
- 专利标题(中): 用于实现虚拟字符翻转的方法和终端
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申请号: EP16810734.0申请日: 2016-02-01
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公开(公告)号: EP3312747A1公开(公告)日: 2018-04-25
- 发明人: TANG, Yong , LIAO, Changyan
- 申请人: Tencent Technology Shenzhen Company Limited
- 申请人地址: Room 403, East Block 2 SEG Park, Zhenxing Road Futian District Shenzhen, Guangdong 518044 CN
- 专利权人: Tencent Technology Shenzhen Company Limited
- 当前专利权人: Tencent Technology Shenzhen Company Limited
- 当前专利权人地址: Room 403, East Block 2 SEG Park, Zhenxing Road Futian District Shenzhen, Guangdong 518044 CN
- 代理机构: V.O.
- 优先权: CN201510334763 20150616
- 国际公布: WO2016201993 20161222
- 主分类号: G06F19/00
- IPC分类号: G06F19/00 ; A63F13/55
摘要:
The present disclosure relates to a method and a terminal for implementing turning of a virtual character. The method includes: obtaining a turning angle of a virtual character; obtaining a preset fixed turning time; calculating an average angular velocity of the virtual character according to the turning angle and the preset fixed turning time; and controlling the virtual character to turn at the average angular velocity. According to the method for implementing turning of a virtual character, and the terminal, a turning angle of a virtual character is obtained, a preset fixed turning time is obtained, an average angular velocity is calculated, and the virtual character is controlled to turn at the average angular velocity. Turning is performed at a constant speed in a turning process, smooth turning can be implemented, stalling is avoided in the turning process, and picture fluency can be improved. When the turning angle is relatively large, the average angular velocity is high, and quick and smooth turning can be implemented; or when the turning angle is small, turning can also be implemented. Therefore, turning is more precise.
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