• 专利标题: VIRTUAL OBJECT CONTROL METHOD, DEVICE, TERMINAL, AND STORAGE MEDIUM
  • 申请号: EP20911968.4
    申请日: 2020-11-03
  • 公开(公告)号: EP4000704A1
    公开(公告)日: 2022-05-25
  • 发明人: LIU, Zhihong
  • 申请人: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
  • 申请人地址: CN Shenzhen, GUANGDONG 518057, 35/F, Tencent Building, Kejizhongyi Road, Midwest District of Hi-tech Park, Nanshan District,
  • 代理机构: Eisenführ Speiser
  • 优先权: CN202010018370 20200108
  • 国际公布: WO2021139371 20210715
  • 主分类号: A63F13/56
  • IPC分类号: A63F13/56 A63F13/837
VIRTUAL OBJECT CONTROL METHOD, DEVICE, TERMINAL, AND STORAGE MEDIUM
摘要:
A virtual object control method, a device, a terminal, and a storage medium. The method comprises: displaying a mode selection interface of a shooting game (301); activating, in response to a selection instruction of a target game mode in the mode selection interface, a game round in the target game mode, and displaying a game round interface of the game round (302); controlling a first virtual object to operate in a virtual environment provided by the game round (303); controlling, in response to a shooting instruction of a virtual gun used by the first virtual object, the virtual gun to shoot a virtual bullet (304); and if the virtual bullet hits a second virtual object in the game round, determining that the second virtual object switches from an alive state to a dead state (305). The method implements a product function of killing a target by a single shooting operation, thereby increasing killing efficiency in game rounds, speeding-up progress of game rounds, shortening the duration of game rounds, and accordingly reducing processing overheads of servers.
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