- 专利标题: METHOD AND SYSTEM FOR RENDERING 3D AUDIO
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申请号: EP24167155.1申请日: 2024-03-28
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公开(公告)号: EP4440159A2公开(公告)日: 2024-10-02
- 发明人: ARMSTRONG, Cal , SCHEMBRI, Danjeli
- 申请人: Sony Interactive Entertainment Europe Limited
- 申请人地址: GB London W1F 7LP 10 Great Marlborough Street
- 专利权人: Sony Interactive Entertainment Europe Limited
- 当前专利权人: Sony Interactive Entertainment Europe Limited
- 当前专利权人地址: GB London W1F 7LP 10 Great Marlborough Street
- 代理机构: Gill Jennings & Every LLP
- 优先权: GB 2304820 2023.03.31
- 主分类号: H04S7/00
- IPC分类号: H04S7/00
摘要:
A method for rendering 3D audio is provided. The method includes: obtaining a to-be-output audio signal, wherein the to-be-output audio signal comprises one or more audio layers; selecting a to-be-filtered audio layer from the one or more audio layers; selecting a rendering Head-Related Transfer Function, HRTF, from a database of HRTFs; applying the rendering HRTF to the to-be-filtered audio layer to generate a filtered audio layer, such that the to-be-output audio signal comprises the filtered audio layer and is a 3D audio signal. In this way, 3D effects are only applied to specific audio layers of an audio signal, thereby efficiently rendering 3D audio without unnecessarily impacting the timbre of the audio signal.
公开/授权文献
- EP4440159A3 METHOD AND SYSTEM FOR RENDERING 3D AUDIO 公开/授权日:2024-10-16
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