Monitoring video game activity by wireless scanning
摘要:
Techniques are disclosed for monitoring and evaluating video game activity by scanning for communications between a gaming console and peripherals that wirelessly communicate with the gaming console. An activity tracker receives wireless communications sent between the gaming console and a peripheral. The activity tracker generates one or more usage metrics describing the wireless communications. The activity tracker evaluates the network data based on or more specified rules. Upon determining that the usage metrics trigger a specified rule, the activity tracker generates a notification to describing those usage metrics.
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