Invention Grant
- Patent Title: Frustum tests for sub-pixel shadows
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Application No.: US14989585Application Date: 2016-01-06
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Publication No.: US10055883B2Publication Date: 2018-08-21
- Inventor: Christopher Ryan Wyman , Aaron Eliot Lefohn , Anjul Patney
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA CORPORATION
- Current Assignee: NVIDIA CORPORATION
- Current Assignee Address: US CA Santa Clara
- Agency: Zilka-Kotab, P.C.
- Main IPC: G06T15/60
- IPC: G06T15/60 ; G06T15/50 ; G06T15/80

Abstract:
A method, computer readable medium, and system are disclosed for rendering shadows. A frustum projected from a grid cell corresponding to a light source in light-space is defined and a graphics primitive is determined to intersect the frustum. A light-space visibility buffer is accessed to obtain a set of pixel fragment footprints corresponding to the frustum and it is identified whether each pixel fragment footprint of the pixel fragment footprints is shadowed by the graphics primitive.
Public/Granted literature
- US20160203635A1 FRUSTUM TESTS FOR SUB-PIXEL SHADOWS Public/Granted day:2016-07-14
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