Writing graphics data from local memory to system memory
Abstract:
This disclosure is directed to graphics data storage. A graphics processing unit (GPU) may determine pixels of a tile for which the GPU generated graphics data during the rendering of the tile. The GPU may store the generated graphics data in a local memory, and use the information of the pixels of the tile for which the GPU generated graphics data to limit the amount of graphics data stored in the local memory that the GPU is to write to an external memory.
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