Methods and systems for creating and manipulating an individually-manipulable volumetric model of an object
Abstract:
An exemplary virtual reality media provider system (“system”) includes a configuration of synchronous video and depth capture devices disposed at fixed positions in a vicinity of a first object located in a natural setting along with one or more additional objects. The video and depth capture devices capture two-dimensional video data and depth data for a surface the first object. The system distinguishes the first object from a second object included in the one or more additional objects located in the natural setting and generates an individually-manipulable volumetric model of the first object. The individually-manipulable volumetric model of the first object is configured to be individually manipulated with respect to an immersive virtual reality world while a user of a media player device is experiencing the immersive virtual reality world using the media player device.
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