Invention Grant
- Patent Title: Video decoding using point sprites
-
Application No.: US15089310Application Date: 2016-04-01
-
Publication No.: US10237566B2Publication Date: 2019-03-19
- Inventor: Lihua Zhu , Guosheng Sun , B Anil Kumar , Shir Aharon
- Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
- Applicant Address: US WA Redmond
- Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
- Current Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
- Current Assignee Address: US WA Redmond
- Agency: Shook Hardy & Bacon L.L.P.
- Main IPC: H04N19/42
- IPC: H04N19/42 ; H04N19/43 ; H04N19/436

Abstract:
A GPU loads point sprites that represent coded blocks of transform coefficients of one or more frames encoded in a bitstream and loads a transform kernel as a transform kernel texture. The GPU constructs an output frame using an inverse transform on the coded blocks of transform coefficients by transforming the point sprites with the transform kernel texture and by optionally dequantizing the point sprites. A single render pass may be used in which the rasterization formula performs the inverse transform and optionally dequantization. To preserve bandwidth, a CPU may refrain from sending the GPU at least some zero valued transform coefficients for the point sprites. Also, to reduce processing, the transform coefficients can remain in a zig-zag arrangement. The transform kernel texture used in the decoding can correspond to a modified version of the basis matrices used to encode the frame, which compensates for the zig-zag arrangement.
Public/Granted literature
- US20170289547A1 VIDEO DECODING USING POINT SPRITES Public/Granted day:2017-10-05
Information query