Invention Grant
- Patent Title: Method and apparatus for generating from a multi-channel 2D audio input signal a 3D sound representation signal
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Application No.: US15768695Application Date: 2016-11-11
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Publication No.: US10341802B2Publication Date: 2019-07-02
- Inventor: Alexander Krueger , Johannes Boehm , Sven Kordon , Xiaoming Chen , Stefan Abeling , Florian Keiler , Holger Kropp
- Applicant: DOLBY LABORATORIES LICENSING CORPORATION
- Applicant Address: US CA San Francisco
- Assignee: Dolby Laboratories Licensing Corporation
- Current Assignee: Dolby Laboratories Licensing Corporation
- Current Assignee Address: US CA San Francisco
- Priority: EP15306796 20151113
- International Application: PCT/EP2016/077382 WO 20161111
- International Announcement: WO2017/081222 WO 20170518
- Main IPC: H04S7/00
- IPC: H04S7/00 ; H04S3/00

Abstract:
Currently there is no simple and satisfying way to create 3D audio from existing 2D content. The conversion from 2D to 3D sound should spatially redistribute the sound from existing channels. From a multi-channel 2D audio input signal (x(k)(t)) a 3D sound representation is generated which includes an HOA representation Formula (I) and channel object signals Formula (II) scaled from channels of the 2D audio input signal. Additional signals Formula (III) placed in the 3D space are generated by scaling (21, 222; 41, 422; Formula (IV)) channels from the 2D audio input signal and by decorrelating (24, 25; 44, 45, 451; Formula (V)) a scaled version of a mix of channels from the 2D audio input signal, whereby spatial positions for the additional signals are predetermined. The additional signals Formula (III) are converted (27; 47) to a HOA representation Formula (I).
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