Method and device for illustrating a virtual object in a real environment
Abstract:
The invention relates to a method for representing a virtual object in a real environment, having the following steps: generating a two-dimensional image of a real environment by means of a recording device, ascertaining a position of the recording device relative to at least one component of the real environment, segmenting at least one area of the real environment unmarked in reality in the two-dimensional image for identifying at least one segment of the real environment in distinction to a remaining part of the real environment while supplying corresponding segmentation data, and merging the virtual object with the two-dimensional image of the real environment with consideration of the segmentation data such that at least one part of the segment of the real environment is removed from the image of the real environment. The invention permits any collisions of virtual objects with real objects that occur upon merging with a real environment to be represented in a way largely close to reality.
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