Invention Grant
- Patent Title: Methods and systems for rendering object based audio
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Application No.: US16391038Application Date: 2019-04-22
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Publication No.: US10553225B2Publication Date: 2020-02-04
- Inventor: Sripal S. Mehta , Thomas Ziegler , Giles Baker , Jeffrey Riedmiller , Prinyar Saungsomboon
- Applicant: DOLBY LABORATORIES LICENSING CORPORATION , DOLBY INTERNATIONAL AB
- Applicant Address: US CA San Francisco NL Amsterdam Zuidoost
- Assignee: Dolby Laboratories Licensing Corporation,Dolby International AB
- Current Assignee: Dolby Laboratories Licensing Corporation,Dolby International AB
- Current Assignee Address: US CA San Francisco NL Amsterdam Zuidoost
- Main IPC: H04R5/00
- IPC: H04R5/00 ; H04S5/02 ; G10L19/008 ; G10L19/20 ; H04S7/00 ; G06F3/16 ; H04S3/00 ; G10L19/16

Abstract:
Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
Public/Granted literature
- US20190251977A1 METHODS AND SYSTEMS FOR RENDERING OBJECT BASED AUDIO Public/Granted day:2019-08-15
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