- 专利标题: Video game controlled by player motion tracking
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申请号: US16435342申请日: 2019-06-07
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公开(公告)号: US10950055B2公开(公告)日: 2021-03-16
- 发明人: Vladimír Hrin{hacek over (c)}ár , Ján Ilavský
- 申请人: Facebook Technologies, LLC
- 申请人地址: US CA Menlo Park
- 专利权人: Facebook Technologies, LLC
- 当前专利权人: Facebook Technologies, LLC
- 当前专利权人地址: US CA Menlo Park
- 代理机构: Perkins Coie LLP
- 代理商 Colin Fowler
- 主分类号: A63F13/00
- IPC分类号: A63F13/00 ; G06T19/00 ; A63F13/85 ; A63F13/428 ; H04L29/06 ; G06F3/01 ; G06F3/0481 ; G02B27/01 ; A63F13/211
摘要:
A rhythm-based video game (“game”) is disclosed. In the game, a player slashes blocks representing musical beats using a pair of energy blades resembling a lightsaber. A gaming console renders multiple digital objects, e.g., digital blocks, digital mines and digital obstacles, that are approaching a player in a virtual space. The gaming console also renders a digital representation of an instrument, e.g., a lightsaber (“digital saber”), using which the player slashes, cuts or otherwise interacts with the digital blocks to cause a digital collision between the digital saber and the digital blocks. The player can score by slashing the digital blocks, not hitting the digital mines and avoiding the digital obstacles. The game presents the player with a stream of approaching digital objects in synchronization with music, e.g., a song's beats, being played in the game. The pace at which the digital blocks approach the player increases with the beats.
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