Using portrait images in augmented reality components
Abstract:
The technical problem of creating an augmented reality (AR) experience that, on one hand, is accessible from a camera view user interface provided with a messaging client and that, also, can perform a modification based on a previously captured image of a user, is addressed by providing an AR component. When a user, while accessing the messaging client, engages a user selectable element representing the AR component in the camera view user interface, the messaging system loads the AR component in the messaging client. The AR component comprises a target media content object, which can be animation or live action video. The loaded AR component accesses a portrait image associated with a user and modifies the target media content using the portrait image. The resulting target media content object is displayed in the camera view user interface.
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