- 专利标题: Shadow denoising in ray-tracing applications
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申请号: US16920971申请日: 2020-07-06
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公开(公告)号: US11367240B2公开(公告)日: 2022-06-21
- 发明人: Shiqiu Liu
- 申请人: NVIDIA Corporation
- 申请人地址: US CA Santa Clara
- 专利权人: NVIDIA Corporation
- 当前专利权人: NVIDIA Corporation
- 当前专利权人地址: US CA Santa Clara
- 代理机构: Shook, Hardy & Bacon L.L.P.
- 主分类号: G06T15/50
- IPC分类号: G06T15/50 ; G06T15/06 ; G06T15/60 ; G06T5/00 ; G06T5/20
摘要:
In various examples, the actual spatial properties of a virtual environment are used to produce, for a pixel, an anisotropic filter kernel for a filter having dimensions and weights that accurately reflect the spatial characteristics of the virtual environment. Geometry of the virtual environment may be computed based at least in part on a projection of a light source onto a surface through an occluder, in order to determine a footprint that reflects a contribution of the light source to lighting conditions of the pixel associated with a point on the surface. The footprint may define a size, orientation, and/or shape of the anisotropic filter kernel and corresponding filter weights. The anisotropic filter kernel may be applied to the pixel to produce a graphically-rendered image of the virtual environment.
公开/授权文献
- US20200334891A1 SHADOW DENOISING IN RAY-TRACING APPLICATIONS 公开/授权日:2020-10-22
信息查询
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |