Invention Grant
- Patent Title: Denoising techniques suitable for recurrent blurs
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Application No.: US17203267Application Date: 2021-03-16
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Publication No.: US11508113B2Publication Date: 2022-11-22
- Inventor: Dmitriy Zhdan , Evgeny Makarov
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Taylor English Duma LLP
- Main IPC: G06T15/06
- IPC: G06T15/06 ; G06T5/20 ; G06N20/00 ; G06T15/50 ; G06T5/00

Abstract:
Recurrent blurring may be used to render frames of a virtual environment, where the radius of a filter for a pixel is based on a number of successfully accumulated frames that correspond to that pixel. To account for rejections of accumulated samples for the pixel, ray-traced samples from a lower resolution version of a ray-traced render may be used to increase the effective sample count for the pixel. Parallax may be used to control the accumulation speed along with an angle between a view vector that corresponds to the pixel. A magnitude of one or more dimensions of a filter applied to the pixel may be based on an angle of a view vector that corresponds to the pixel to cause reflections to elongate along an axis under glancing angles. The dimension(s) may be based on a direction of a reflected specular lobe associated with the pixel.
Public/Granted literature
- US20210295589A1 DENOISING TECHNIQUES SUITABLE FOR RECURRENT BLURS Public/Granted day:2021-09-23
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/06 | .光线跟踪 |