Invention Grant
- Patent Title: Inserting three-dimensional objects into digital images with consistent lighting via global and local lighting information
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Application No.: US17383294Application Date: 2021-07-22
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Publication No.: US11704865B2Publication Date: 2023-07-18
- Inventor: Ruben Villegas , Yunseok Jang , Duygu Ceylan Aksit , Jimei Yang , Xin Sun
- Applicant: Adobe Inc.
- Applicant Address: US CA San Jose
- Assignee: Adobe Inc.
- Current Assignee: Adobe Inc.
- Current Assignee Address: US CA San Jose
- Agency: Keller Preece PLLC
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06T15/20 ; G06T15/04 ; G06T15/06 ; G06T7/70 ; G06N3/04

Abstract:
This disclosure describes methods, non-transitory computer readable storage media, and systems that generate realistic shading for three-dimensional objects inserted into digital images. The disclosed system utilizes a light encoder neural network to generate a representation embedding of lighting in a digital image. Additionally, the disclosed system determines points of the three-dimensional object visible within a camera view. The disclosed system generates a self-occlusion map for the digital three-dimensional object by determining whether fixed sets of rays uniformly sampled from the points intersects with the digital three-dimensional object. The disclosed system utilizes a generator neural network to determine a shading map for the digital three-dimensional object based on the representation embedding of lighting in the digital image and the self-occlusion map. Additionally, the disclosed system generates a modified digital image with the three-dimensional object inserted into the digital image with consistent lighting of the three-dimensional object and the digital image.
Public/Granted literature
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |