Tremor detecting and rendering in virtual reality
Abstract:
Systems and methods are provided for measuring and identifying real-world tremors in order to calculate and display an anti-tremor in a virtual reality world. A system may identify a tremor in a body part, such as hands, and measure the tremor movement from, e.g., body sensors, to calculate an opposite movement and animate virtual hands performing the reverse tremor motion. Depicting inverse motions, such as an anti-tremor, may be used in a few ways to therapeutically train and exercise patients to better control their tremors. Providing a visual cue may help a patient interrupt the movement, as well as provide possibilities for therapy or training muscle memory and stimulating nerve and neuron recovery. By displaying an anti-tremor with virtual hands, a VR system may be used to help train or exercise body parts experiencing tremors.
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