Computer simulation of physical fluids on a mesh in an arbitrary coordinate system
Abstract:
Computer implemented techniques for simulating a fluid flow about a surface of a solid, include receiving a coordinate system for representation of a curvilinear mesh that conforms to the surface of the solid, simulating, with a lattice velocity set transport of particles in a volume of fluid, with the transport causing collision among the particles, executing a distribution function for transport of the particles, with the distribution function including a particle collision determination and a change in particle distribution associated with the curvilinear mesh, performing by the computing system, advection operations in the coordinate system under constraints applied to particle momentum values and mapping by the computer system values resulting from simulating onto the curvilinear mesh by translation of the particle momentum values and spatial coordinates determined in the coordinate system into momentum and spatial values in the curvilinear space.
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