Immersive analysis environment for human motion data
Abstract:
One embodiment of a computer-implemented method for analyzing human motion data includes receiving a set of motion data that indicates one or more movements of a first person within a real-world environment; generating a virtual avatar corresponding to the first person based on the set of motion data; determining a position of the virtual avatar within an extended reality (ER) scene based on the one or more movements; and displaying the virtual avatar in the ER scene according to the determined position.
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