发明申请
US20060046811A1 Gaming machine, gaming machine control server and gaming system
审中-公开
游戏机,游戏机控制服务器和游戏系统
- 专利标题: Gaming machine, gaming machine control server and gaming system
- 专利标题(中): 游戏机,游戏机控制服务器和游戏系统
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申请号: US11213796申请日: 2005-08-30
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公开(公告)号: US20060046811A1公开(公告)日: 2006-03-02
- 发明人: Junichi Kogo , Nobukatsu Hiranoya , Kentaro Hayashi
- 申请人: Junichi Kogo , Nobukatsu Hiranoya , Kentaro Hayashi
- 申请人地址: JP Tokyo
- 专利权人: Aruze Corporation
- 当前专利权人: Aruze Corporation
- 当前专利权人地址: JP Tokyo
- 优先权: JP2004-253188 20040831
- 主分类号: A63F9/24
- IPC分类号: A63F9/24
摘要:
A gaming machine, gaming machine control server and gaming system which can provide a more amusing game are disclosed. The gaming machine according to the invention displays a labyrinth image to be used in a labyrinth fighting game on a main display, and a main CPU operates as an operating unit which is used for performing an operation input required for proceeding a labyrinth fighting game using the labyrinth image and a game proceeding control unit for displaying a labyrinth image on an image display unit and proceeding a labyrinth fighting game. The gaming machine is communicably connected to another gaming machine. The main CPU further operates as an own-machine state detecting unit which detects a proceedable state of the machine and an other-machine state detecting unit which detects a proceedable state of the other machine. The main CPU operating as the game proceeding control unit proceeds a game in accordance with an operation unit by using the operating unit after the completion of the detection of proceedable states by the own-machine state detecting unit and other-machine state detecting unit.