发明申请
US20100033493A1 System and Method for Iterative Interactive Ray Tracing in a Multiprocessor Environment 失效
多处理器环境中迭代交互光线跟踪的系统和方法

System and Method for Iterative Interactive Ray Tracing in a Multiprocessor Environment
摘要:
A method comprises receiving scene model data including a scene geometry model and a plurality of pixel data describing objects arranged in a scene. The method generates a primary ray based on a selected first pixel data. In the event the primary ray intersects an object in the scene, the method determines primary hit color data and generates a plurality of secondary rays. The method groups the secondary packets and arranges the packets in a queue based on the octant of each direction vector in the secondary ray packet. The method generates secondary color data based on the secondary ray packets in the queue and generates a pixel color based on the primary hit color data, and the secondary color data. The method generates an image based on the pixel color for the pixel data.
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