发明申请
- 专利标题: PHOTON MAPPING ON GRAPHICS HARDWARE USING KD-TREES
- 专利标题(中): 使用KD-TREES的图形硬件上的照片映射
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申请号: US12241046申请日: 2008-09-30
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公开(公告)号: US20100079452A1公开(公告)日: 2010-04-01
- 发明人: Kun Zhou , Hou Qiming , Baining Guo
- 申请人: Kun Zhou , Hou Qiming , Baining Guo
- 申请人地址: US WA Redmond
- 专利权人: MICROSOFT CORPORATION
- 当前专利权人: MICROSOFT CORPORATION
- 当前专利权人地址: US WA Redmond
- 主分类号: G06T17/00
- IPC分类号: G06T17/00 ; G06T15/60
摘要:
Described is a technology by which a GPU-based photon mapping mechanism/algorithm uses a kd-tree to render arbitrary dynamic scenes. For each frame, the mechanism emits and traces a set of photons into the scene. When a photon hits a surface, it can either be reflected, transmitted, or absorbed based on the surface material. Once photon tracing is done, a kd-tree is built for the stored photons. To estimate the radiance value at an arbitrary surface point, the k-nearest photons are located and filtered. The photon tracing and photon kd-tree construction, as well as the radiance estimation using k-nearest neighbor (KNN) searches are performed on graphics hardware, e.g., a GPU. In one example, only caustic photons are traced, whereby a photon is terminated and stored once it hits a diffuse surface.
公开/授权文献
- US08928658B2 Photon mapping on graphics hardware using kd-trees 公开/授权日:2015-01-06
信息查询
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T17/00 | 用于计算机制图的3D建模 |