发明申请
- 专利标题: Global Stores and Atomic Operations
- 专利标题(中): 全球商店和原子营运
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申请号: US12849766申请日: 2010-08-03
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公开(公告)号: US20110063296A1公开(公告)日: 2011-03-17
- 发明人: Jeffrey A. Bolz , Patrick R. Brown
- 申请人: Jeffrey A. Bolz , Patrick R. Brown
- 主分类号: G06T15/50
- IPC分类号: G06T15/50
摘要:
One embodiment of the present invention sets forth a method for storing processed data within buffer objects stored in buffer object memory from within shader engines executing on a GPU. The method comprises the steps of receiving a stream of one or more shading program commands via a graphics driver, executing, within a shader engine, at least one of the one or more shading program commands to generate processed data, determining from the stream of one or more shading program commands an address associated with a first data object stored within the buffer memory, and storing, from within the shader engine, the processed data in the first data object stored within the buffer memory.
公开/授权文献
- US09245371B2 Global stores and atomic operations 公开/授权日:2016-01-26
信息查询
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |