发明申请
- 专利标题: Asynchronous Audio For Networked Games
- 专利标题(中): 网络游戏异步音频
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申请号: US12809450申请日: 2008-12-18
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公开(公告)号: US20110165945A1公开(公告)日: 2011-07-07
- 发明人: Glenn N. Dickins
- 申请人: Glenn N. Dickins
- 国际申请: PCT/US08/87528 WO 20081218
- 主分类号: A63F9/24
- IPC分类号: A63F9/24
摘要:
In a game, multiple players are communicatively coupled with a network. A progression of game action states is tracked. The action states relate to events that occur during the game and a situation of each of the players that corresponds to the events. Upon reaching a first action state, in which a player is expected to utter a first vociferation based on that player's situation with respect to a game event that occurs in association with the first action state, it is detected whether the vociferation is uttered. The first vociferation is captured. The vociferation may be sent to the other players asynchronously with respect to its capture where it may be rendered locally.
公开/授权文献
- US08574075B2 Asynchronous audio for networked games 公开/授权日:2013-11-05
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