发明申请
- 专利标题: ENHANCED METHOD AND APPARATUS FOR SELECTING AND RENDERING PERFORMANCE DATA
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申请号: US13934618申请日: 2013-07-03
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公开(公告)号: US20130296052A1公开(公告)日: 2013-11-07
- 发明人: Darren C. SMITH
- 申请人: NINTENDO OF AMERICA INC.
- 主分类号: A63F13/00
- IPC分类号: A63F13/00
摘要:
Enhanced methodology and apparatus for use in a multi-player video game for generating a array of user selectable options for choosing real or computer generated users to play with and/or compete against. For example, in a simulated multiple driver racing game application, the user of a computing device is presented with an option for selecting any of various “ghost data” packages for downloading over a communication network such as the Internet. For example, the user may be presented with the option of selecting one of an array of ghost data packages to race against such as the top five buddies of the user with highest scores, five buddies with scores similar to a user's own score, and teams/groups of various varieties. A simulated race in a computing device initially occurs with objects and a playing field of relatively low graphic complexity, limited by constraints of the system's processing power and the associated limited number of polygons that can be processed per second, the resolution of the screen, etc. A more powerful rendering of such objects/playing field thereafter takes place in a server after the ghost/performance data is collected and uploaded.
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