FACE DISCONTINUITY FILTERING FOR 360-DEGREE VIDEO CODING
摘要:
Systems, methods, and instrumentalities are disclosed for discontinuous face boundary filtering for 360-degree video coding. A face discontinuity may be filtered (e.g., to reduce seam artifacts) in whole or in part, for example, using coded samples or padded samples on either side of the face discontinuity. Filtering may be applied, for example, as an in-loop filter or a post-processing step. 2D positional information related to two sides of the face discontinuity may be signaled in a video bitstream so that filtering may be applied independent of projection formats and/or frame packing techniques.
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