Invention Publication
- Patent Title: MODIFYING MATERIALS OF THREE-DIMENSIONAL DIGITAL SCENES UTILIZING A VISUAL NEURAL NETWORK
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Application No.: US17519841Application Date: 2021-11-05
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Publication No.: US20230141395A1Publication Date: 2023-05-11
- Inventor: Maxine Perroni-Scharf , Yannick Hold-Geoffroy , Kalyan Sunkavalli , Jonathan Eisenmann
- Applicant: Adobe Inc.
- Applicant Address: US CA San Jose
- Assignee: Adobe Inc.
- Current Assignee: Adobe Inc.
- Current Assignee Address: US CA San Jose
- Main IPC: G06T19/20
- IPC: G06T19/20 ; G06T15/04 ; G06K9/62 ; G06N3/02

Abstract:
Methods, systems, and non-transitory computer readable storage media are disclosed for utilizing a visual neural network to replace materials in a three-dimensional scene with visually similar materials from a source dataset. Specifically, the disclosed system utilizes the visual neural network to generate source deep visual features representing source texture maps from materials in a plurality of source materials. Additionally, the disclosed system utilizes the visual neural network to generate deep visual features representing texture maps from materials in a digital scene. The disclosed system then determines source texture maps that are visually similar to the texture maps of the digital scene based on visual similarity metrics that compare the source deep visual features and the deep visual features. Additionally, the disclosed system modifies the digital scene by replacing one or more of the texture maps in the digital scene with the visually similar source texture maps.
Public/Granted literature
- US11972534B2 Modifying materials of three-dimensional digital scenes utilizing a visual neural network Public/Granted day:2024-04-30
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