- 专利标题: INSERTING THREE-DIMENSIONAL OBJECTS INTO DIGITAL IMAGES WITH CONSISTENT LIGHTING VIA GLOBAL AND LOCAL LIGHTING INFORMATION
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申请号: US18354619申请日: 2023-07-18
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公开(公告)号: US20230360320A1公开(公告)日: 2023-11-09
- 发明人: Ruben Villegas , Yunseok Jang , Duygu Ceylan Aksit , Jimei Yang , Xin Sun
- 申请人: Adobe Inc.
- 申请人地址: US CA San Jose
- 专利权人: Adobe Inc.
- 当前专利权人: Adobe Inc.
- 当前专利权人地址: US CA San Jose
- 主分类号: G06T15/50
- IPC分类号: G06T15/50 ; G06T7/70 ; G06T15/06 ; G06N3/04 ; G06T15/04 ; G06T15/20
摘要:
This disclosure describes methods, non-transitory computer readable storage media, and systems that generate realistic shading for three-dimensional objects inserted into digital images. The disclosed system utilizes a light encoder neural network to generate a representation embedding of lighting in a digital image. Additionally, the disclosed system determines points of the three-dimensional object visible within a camera view. The disclosed system generates a self-occlusion map for the digital three-dimensional object by determining whether fixed sets of rays uniformly sampled from the points intersects with the digital three-dimensional object. The disclosed system utilizes a generator neural network to determine a shading map for the digital three-dimensional object based on the representation embedding of lighting in the digital image and the self-occlusion map. Additionally, the disclosed system generates a modified digital image with the three-dimensional object inserted into the digital image with consistent lighting of the three-dimensional object and the digital image.
信息查询
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |