THREE-DIMENSIONAL (3D) SOUND RENDERING WITH MULTI-CHANNEL AUDIO BASED ON MONO AUDIO INPUT
Abstract:
A method includes obtaining video content and associated substantially mono audio content. The method also includes determining at least one of a position or a motion trajectory of each of one or more objects detected in the video content and classifying each of the one or more objects into one of multiple object classes. The method further includes separating audio streams within the audio content based on the video content. Each of the audio streams is associated with one of multiple audio sources. The method also includes classifying each of the audio sources into one of the object classes. In addition, the method includes, for each audio source classified into the same object class as one of the one or more objects, distributing the audio stream associated with that audio source into multiple audio channels based on at least one of the position or the motion trajectory of that object.
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