VIRTUALIZATION AND MULTI-TENANCY SUPPORT IN GRAPHICS PROCESSORS
Abstract:
Graphics processing systems and methods are described. A graphics processing apparatus may comprise one or more graphics processing engines, a memory, a memory management unit (MMU) including a GPU second level page table and GPU dirty bit tracking, and a provisioning agent to receive a request from a virtual machine monitor (VMM) to provision a subcluster of graphics processing apparatuses, the subcluster including a plurality of graphics processing engines from a plurality of graphics processing apparatuses connected using a scale-up fabric, provision the scale-up fabric to route data within the subcluster of graphics processing apparatuses, and provision a plurality of resources on the graphics processing apparatus for the subcluster based on the request from the VMM.
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