CONCURRENT UTILIZATION OF GAME COMPONENTS IN MULTIPLE GAME SEGMENTS
Abstract:
Embodiments of the present invention set forth systems, apparatuses, computer-readable media, and/or methods that are configured to concurrently utilize presented game components in multiple games or game features within the same or different game. Accordingly, a gaming device can be configured to enable randomly-presented game components, such as slot game symbols, to be concurrently useable in one or more other games, and/or one or more other game features within the same overall game. Hence, one or more symbols presented in a first game segment are also available in a second game segment, where the game segments may be interrelated or alternatively independent from one another.
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