NEURAL NETWORKS TO RENDER TEXTURED MATERIALS ON CURVED SURFACES
Abstract:
A scene modeling system accesses a three-dimensional (3D) scene including a 3D object. The scene modeling system applies a silhouette bidirectional texture function (SBTF) model to the 3D object to generate an output image of a textured material rendered as a surface of the 3D object. Applying the SBTF model includes determining a bounding geometry for the surface of the 3D object. Applying the SBTF model includes determining, for each pixel of the output image, a pixel value based on the bounding geometry. The scene modeling system displays, via a user interface, the output image based on the determined pixel values.
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