发明授权
- 专利标题: Network architecture to support real-time video games
- 专利标题(中): 网络架构支持实时视频游戏
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申请号: US633003申请日: 1996-04-16
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公开(公告)号: US5956485A公开(公告)日: 1999-09-21
- 发明人: Stephen G. Perlman
- 申请人: Stephen G. Perlman
- 专利权人: WebTV Networks Inc
- 当前专利权人: WebTV Networks Inc
- 主分类号: A63F13/12
- IPC分类号: A63F13/12 ; G06F19/00 ; H04L29/06 ; H04L29/12 ; G06F15/16
摘要:
An apparatus and method for linking multiple remote players of real-time games is disclosed. The system of the present invention includes a first computer for directly linking the first computer with a second computer, the first computer comprises: 1) a network interface coupled to a network; 2) client application software executing in the first computer, the client application software includes: a) processing logic for connecting the first computer to a server on a network via the network interface; b) processing logic for requesting the server to match the first computer with a second computer using matching criteria; c) processing logic for receiving a network address of the second computer from the server; and d) processing logic for establishing a direct communication link with the second computer using the network address.
公开/授权文献
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