发明授权
US06530840B1 Method and system for an object architecture for a multi-user game lobby and game session 失效
用于多用户游戏大厅和游戏会话的对象架构的方法和系统

Method and system for an object architecture for a multi-user game lobby and game session
摘要:
A game lobby allows users to open a game with their name at a central place so that others may see and join that game. The user can set the criteria for starting this game, such as the number of players or start time, whichever comes first. This paradigm enables a platform-independent object model without the burden of multi-user communication management by the game developer. The object model enables the development of game lobby services by multiple vendors and allows games to freely operate with any of these lobby implementations.
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