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US07197740B2 Pattern-based software design 有权
基于模式的软件设计

Pattern-based software design
摘要:
Systems and techniques to facilitate construction of software applications may use patterns that represent generic processes, objects, user interfaces, and content. In general, in one implementation, the technique includes identifying requirements for a desired application and identifying pattern types corresponding to the identified requirements. The pattern types may be selected from process patterns, user interface patterns, and generic object patterns. Patterns that best match the identified requirements may be selected from a set of available patterns, and the selected patterns may be configured according to the identified requirements to produce an application.
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