发明授权
- 专利标题: Gaussian blur approximation suitable for GPU
- 专利标题(中): 高斯模糊近似适用于GPU
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申请号: US10876039申请日: 2004-06-24
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公开(公告)号: US07397964B2公开(公告)日: 2008-07-08
- 发明人: Ralph Brunner , Kok Chen , John Harper
- 申请人: Ralph Brunner , Kok Chen , John Harper
- 申请人地址: US CA Cupertino
- 专利权人: Apple Inc.
- 当前专利权人: Apple Inc.
- 当前专利权人地址: US CA Cupertino
- 代理机构: Wong, Cabello, Lutsch, Rutherford & Brucculeri, L.L.P.
- 主分类号: G06K9/40
- IPC分类号: G06K9/40
摘要:
A Gaussian blur approximation is applied to an image by repeated down-sampling operations followed by an up-sample operation. By using a truncated Gaussian filter as the down-sample filter, the frequency spectrum removed during down-sampling operations closely approximates the frequency spectrum lost during a true Gaussian blur operation. While any “good” up-sample filter may be used, up-sampling via linear interpolation may be especially beneficial in systems having a dedicated graphics processing unit. One benefit of the described technique is that it is computationally less costly to implement than a Gaussian blur. Another benefit is that this computational benefit increases as the size of the blur increases—becoming significant even for small blurs. Yet another benefit of the invention is that a judicious selection of pixel address to convolve with the filter leads to substantially reduced number of texture lookups required to effect a convolution.
公开/授权文献
- US20050286794A1 Gaussian blur approximation suitable for GPU 公开/授权日:2005-12-29
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