Invention Grant
- Patent Title: Managing primitive program vertex attributes as per-attribute arrays
- Patent Title (中): 根据属性数组管理原始程序顶点属性
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Application No.: US11361789Application Date: 2006-02-24
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Publication No.: US07825933B1Publication Date: 2010-11-02
- Inventor: Mark J. Kilgard , Cass W. Everitt , Christopher T. Dodd , Robert Steven Glanville
- Applicant: Mark J. Kilgard , Cass W. Everitt , Christopher T. Dodd , Robert Steven Glanville
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Patterson & Sheridan, LLP
- Main IPC: G06T15/00
- IPC: G06T15/00

Abstract:
Systems and methods for compiling high-level primitive programs are used to generate primitive program micro-code for execution by a primitive processor. A compiler is configured to produce micro-code for a specific target primitive processor based on the target primitive processor's capabilities. The compiler supports features of the high-level primitive program by providing conversions for different applications programming interface conventions, determining output primitive types, initializing attribute arrays based on primitive input profile modifiers, and determining vertex set lengths from specified primitive input types.
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |