发明授权
- 专利标题: Efficient texture state cache
- 专利标题(中): 高效的纹理状态缓存
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申请号: US11549566申请日: 2006-10-13
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公开(公告)号: US07948498B1公开(公告)日: 2011-05-24
- 发明人: Alexander L. Minkin
- 申请人: Alexander L. Minkin
- 申请人地址: US CA Santa Clara
- 专利权人: NVIDIA Corporation
- 当前专利权人: NVIDIA Corporation
- 当前专利权人地址: US CA Santa Clara
- 代理机构: Kilpatrick Townsend & Stockton LLP
- 主分类号: G06T11/40
- IPC分类号: G06T11/40
摘要:
Circuits, methods, and apparatus that store a large number of texture states in an efficient manner. A level-one texture cache includes cache lines that are distributed throughout a texture pipeline, where each cache line stores a texture state. The cache lines can be updated by retrieving data from a second-level texture state cache, which in turn is updated from a frame buffer or graphics memory. The second-level texture state cache can prefetch texture states using a list of textures that are needed for a shader program or program portion.
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