发明授权
US08105160B2 Video game processing apparatus, method, and a computer-readable medium for processing a video game including a variably displayed life point meter
有权
视频游戏处理装置,方法以及用于处理包括可变显示的生命点计量器的视频游戏的计算机可读介质
- 专利标题: Video game processing apparatus, method, and a computer-readable medium for processing a video game including a variably displayed life point meter
- 专利标题(中): 视频游戏处理装置,方法以及用于处理包括可变显示的生命点计量器的视频游戏的计算机可读介质
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申请号: US11846755申请日: 2007-08-29
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公开(公告)号: US08105160B2公开(公告)日: 2012-01-31
- 发明人: Tatsuya Kando , Tomohiro Hasegawa , Takeshi Arakawa
- 申请人: Tatsuya Kando , Tomohiro Hasegawa , Takeshi Arakawa
- 申请人地址: JP Tokyo
- 专利权人: Kabushiki Kaisha Square Enix
- 当前专利权人: Kabushiki Kaisha Square Enix
- 当前专利权人地址: JP Tokyo
- 代理机构: Greenblum & Bernstein, P.L.C.
- 优先权: JP2006-310168 20061116
- 主分类号: A63F9/24
- IPC分类号: A63F9/24 ; A63F13/00
摘要:
An image display apparatus is caused to display a life point meter for showing a total remaining life point within a life point display region on an image display screen. When an action or event occurs to any player character so that the remaining life point thereof changes, an amount of change of a life point thereof is calculated in response to the action or the event. It is determined that the battle possible state of all player characters can be maintained except that the amount of decrease of the life point is the total remaining life point or more. In the case where the remaining life point of the corresponding player character is updated on the basis of the calculated amount of change of the life point, the image display apparatus is caused to change a display form of the life point meter assigned to the corresponding player character.
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