Invention Grant
US08667473B2 Analyzing video game performance using non-intrusive capture and storage of run-time game data
有权
使用非侵入式捕获和存储运行时游戏数据分析视频游戏性能
- Patent Title: Analyzing video game performance using non-intrusive capture and storage of run-time game data
- Patent Title (中): 使用非侵入式捕获和存储运行时游戏数据分析视频游戏性能
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Application No.: US11931432Application Date: 2007-10-31
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Publication No.: US08667473B2Publication Date: 2014-03-04
- Inventor: J. Andrew Goossen , Parham Mohadjer , Matthew Kimball , Randal N. Linden , David Aronson
- Applicant: J. Andrew Goossen , Parham Mohadjer , Matthew Kimball , Randal N. Linden , David Aronson
- Applicant Address: US WA Redmond
- Assignee: Microsoft Corporation
- Current Assignee: Microsoft Corporation
- Current Assignee Address: US WA Redmond
- Agent Judy Yee; Micky Minhas
- Main IPC: G06F9/44
- IPC: G06F9/44 ; G06F11/00

Abstract:
The performance of a video game is analyzed using non-intrusive capture and storage of game data. A non-linear capture format is used for capturing run-time game data. The run-time game data includes run-time parameters associated with execution of an application code as well as run-time parameters associated with hardware of a game platform upon which the application code is being executed. The captured data is stored in a storage medium using a non-contiguous storage format.
Public/Granted literature
- US20090113303A1 ANALYZING VIDEO GAME PERFORMANCE USING NON-INTRUSIVE CAPTURE AND STORAGE OF RUN-TIME GAME DATA Public/Granted day:2009-04-30
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