Invention Grant
US08851993B2 Game device, game method, non-transitory storage medium encoded with computer readable program for controlling game device, and game system, allowing for fun in tactics and enhanced zest of game 有权
游戏装置,游戏方法,用于控制游戏装置的计算机可读程序编码的非暂时性存储介质和游戏系统,允许游戏中的乐趣和增强的游戏乐趣

  • Patent Title: Game device, game method, non-transitory storage medium encoded with computer readable program for controlling game device, and game system, allowing for fun in tactics and enhanced zest of game
  • Patent Title (中): 游戏装置,游戏方法,用于控制游戏装置的计算机可读程序编码的非暂时性存储介质和游戏系统,允许游戏中的乐趣和增强的游戏乐趣
  • Application No.: US13315413
    Application Date: 2011-12-09
  • Publication No.: US08851993B2
    Publication Date: 2014-10-07
  • Inventor: Shuichiro NishiyaTatsumitsu Watanabe
  • Applicant: Shuichiro NishiyaTatsumitsu Watanabe
  • Applicant Address: JP Kyoto
  • Assignee: Nintendo Co., Ltd.
  • Current Assignee: Nintendo Co., Ltd.
  • Current Assignee Address: JP Kyoto
  • Agency: Nixon & Vanderhye P.C.
  • Priority: JP2011-125134 20110603
  • Main IPC: A63F13/00
  • IPC: A63F13/00 A63F9/24 A63F13/40
Game device, game method, non-transitory storage medium encoded with computer readable program for controlling game device, and game system, allowing for fun in tactics and enhanced zest of game
Abstract:
An exemplary embodiment provides a game device. The game device includes an indication acceptance unit for accepting an indication for determining an amount of movement, a movement amount determination unit for determining an amount of movement on the prescribed route, a position updating unit for updating positions of all player characters on the route in accordance with the determined amount of movement, and an event processing unit for executing an event on the player character and the indication acceptance unit includes a normal indication acceptance unit for accepting a normal indication for determining a normal amount of movement and a special indication acceptance unit for accepting a special indication for determining an amount of movement different from normal, which is executed alternative to the normal indication and of which number of permitted times of issuance by the plurality of player characters is limited.
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