发明授权
US08890879B1 Update traversal of object trees for multiprocessor systems 有权
更新遍历多处理器系统的对象树

Update traversal of object trees for multiprocessor systems
摘要:
A system may include a processor and memory that stores instructions to cause the processor to create a first set of objects in a first structure based on first data, where the first set of objects describes a graphical scene specified by the first data. The processor may add a command for at least one object, of the first set of objects, to a composite command that includes commands for the graphical scene and create a second set of objects in a second structure based on the first set of objects in the first structure and the composite command. The processor may receive second data, change one or more objects of the first set of objects based on the second data, and change one or more objects of the second set of objects based on the changes to the one or more objects of the first set of objects. The processor may further provide the changed second set of objects to a browser for rendering a new graphical scene.
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