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US09292903B2 Overlap aware reordering of rendering operations for efficiency 有权
重叠感知重新排序渲染操作的效率

Overlap aware reordering of rendering operations for efficiency
Abstract:
Disclosed are apparatus and methods for rendering using a graphics processing component (GPC). A computing device can receive instructions for a GPC, including an instruction IA associated with a first portion of a canvas. An insertion position in an instruction buffer for instruction IA can be determined by: determining an instruction IB in the instruction buffer that is associated with a second portion of the canvas. If the first and second portions overlap, the insertion position can be based on an overlapping-instruction position of IB in the instruction buffer. Otherwise, if instructions IA and IB are similar, then the insertion position can be based on a second position of IB in the instruction buffer. Otherwise, the insertion position can be determined based on an ending position of the instruction buffer. Instruction IA can be inserted in the instruction buffer at the insertion position.
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