Invention Grant
US09483864B2 System and method for photorealistic imaging using ambient occlusion
有权
使用环境遮挡的真实感成像系统和方法
- Patent Title: System and method for photorealistic imaging using ambient occlusion
- Patent Title (中): 使用环境遮挡的真实感成像系统和方法
-
Application No.: US12329470Application Date: 2008-12-05
-
Publication No.: US09483864B2Publication Date: 2016-11-01
- Inventor: Mark R. Nutter , Joaquin Madruga , Barry L. Minor
- Applicant: Mark R. Nutter , Joaquin Madruga , Barry L. Minor
- Applicant Address: US NY Armonk
- Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATION
- Current Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATION
- Current Assignee Address: US NY Armonk
- Agent James L. Baudino
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06T15/06

Abstract:
Scene model data, including a scene geometry model and a plurality of pixel data describing objects arranged in a scene, is received. A primary pixel color and a primary ray are generated based on a selected first pixel data. If the primary ray intersects an object in the scene, an intersection point is determined. A surface normal is determined based on the object intersected and the intersection point. The primary pixel color is modified based on a primary hit color, determined based on the intersection point. A plurality of ambient occlusion (AO) rays each having a direction, D, are generated based on the intersection point, P and the surface normal. Each AO ray direction is reversed and the AO ray origin is set to a point outside the scene. An AO ray that does not intersect an object before reaching the intersection point is included in ambient occlusion calculations. The primary pixel color is shaded based on the ambient occlusion and the primary hit color and an image is generated based on the primary pixel color for the pixel data.
Public/Granted literature
- US20100141652A1 System and Method for Photorealistic Imaging Using Ambient Occlusion Public/Granted day:2010-06-10
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |