发明授权
- 专利标题: Stereoscopic conversion with viewing orientation for shader based graphics content
- 专利标题(中): 基于着色器的图形内容的立体转换
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申请号: US13738514申请日: 2013-01-10
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公开(公告)号: US09538164B2公开(公告)日: 2017-01-03
- 发明人: Ning Bi , Xuerui Zhang
- 申请人: QUALCOMM Incorporated
- 申请人地址: US CA San Diego
- 专利权人: QUALCOMM Incorporated
- 当前专利权人: QUALCOMM Incorporated
- 当前专利权人地址: US CA San Diego
- 代理机构: Shumaker & Sieffert, P.A.
- 主分类号: G06T15/80
- IPC分类号: G06T15/80 ; H04N13/02 ; G06T15/00
摘要:
The example techniques of this disclosure are directed to generating a stereoscopic view from an application designed to generate a mono view. For example, the techniques may modify instructions for a vertex shader based on a viewing angle. When the modified vertex shader is executed, the modified vertex shader may generate coordinates for vertices for a stereoscopic view based on the viewing angle.
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