发明授权
US09538164B2 Stereoscopic conversion with viewing orientation for shader based graphics content 有权
基于着色器的图形内容的立体转换

Stereoscopic conversion with viewing orientation for shader based graphics content
摘要:
The example techniques of this disclosure are directed to generating a stereoscopic view from an application designed to generate a mono view. For example, the techniques may modify instructions for a vertex shader based on a viewing angle. When the modified vertex shader is executed, the modified vertex shader may generate coordinates for vertices for a stereoscopic view based on the viewing angle.
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