Intelligently increasing the sound level of player
Abstract:
Techniques for optimizing a player based on the addition of a second player are disclosed. In an embodiment, when a first player no longer needs to play certain audio frequencies due to the addition of a second player, the gain of the first player is automatically increased as part of the setup process. In another embodiment, when a first player needs to play certain audio frequencies, for example due to the removal of a second player, the gain of the first player is automatically decreased. Many other embodiments are disclosed.
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