Invention Grant
- Patent Title: Consistent vertex snapping for variable resolution rendering
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Application No.: US15333066Application Date: 2016-10-24
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Publication No.: US09747661B2Publication Date: 2017-08-29
- Inventor: Eric Brian Lum , Henry Packard Moreton , Kyle Perry Roden , Walter Robert Steiner , Ziyad Sami Hakura
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Zilka-Kotab, PC
- Main IPC: G06T3/00
- IPC: G06T3/00 ; G06T17/00 ; G06T19/20

Abstract:
A system, method, and computer program product are provided for adjusting vertex positions. One or more viewport dimensions are received and a snap spacing is determined based on the one or more viewport dimensions. The vertex positions are adjusted to a grid according to the snap spacing. The precision of the vertex adjustment may increase as at least one dimension of the viewport decreases. The precision of the vertex adjustment may decrease as at least one dimension of the viewport increases.
Public/Granted literature
- US20170046812A1 CONSISTENT VERTEX SNAPPING FOR VARIABLE RESOLUTION RENDERING Public/Granted day:2017-02-16
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T3/00 | 在图像平面内的图形图像转换 |