Method and apparatus for adding auxiliary visual objects to an image or an image sequence
    61.
    发明公开
    Method and apparatus for adding auxiliary visual objects to an image or an image sequence 审中-公开
    用于添加辅助的可视对象的图片或图片序列的方法和装置

    公开(公告)号:EP2665254A1

    公开(公告)日:2013-11-20

    申请号:EP12305536.0

    申请日:2012-05-14

    申请人: Thomson Licensing

    IPC分类号: H04N5/272 H04N5/445 H04N21/47

    摘要: A method and an apparatus for adding an auxiliary visual object (2, 3, 4, 5, 6, 7, 9) to an image (1) or a sequence of images are described. Metadata provided for the image (1) or the sequence of images is retrieved and a position for an auxiliary visual object (2, 3, 4, 5, 6, 7, 9) in the image (1) or the sequence of images is determined from the retrieved metadata. An auxiliary visual object (2, 3, 4, 5, 6, 7, 9) is then added to the image (1) or the sequence of images in accordance with the determined position.

    摘要翻译: 一种用于增加辅助视觉对象(2,3,4,5,6,7,9)的图像(1)或图像序列的方法和装置来描述。 提供了一种用于在图像(1)或图像序列的元数据被检索并在辅助可视对象的位置(2,3,4,5,6,7,9)中的图像(1)或图像的序列是 从获取的元数据确定的开采。 辅助可视对象(2,3,4,5,6,7,9)然后被添加到图像(1)或图像的雅舞的确定性开采位置序列。

    Composite image output apparatus and composite image delivery apparatus
    62.
    发明公开
    Composite image output apparatus and composite image delivery apparatus 审中-公开
    为合成图像和递送装置用于合成图像输出装置

    公开(公告)号:EP2357795A3

    公开(公告)日:2013-05-15

    申请号:EP11165518.9

    申请日:2003-05-28

    发明人: Kojo, Takashi

    IPC分类号: H04N5/272 G06T13/80

    CPC分类号: H04N5/272 G06T11/00 G06T13/80

    摘要: A composite image output/delivery apparatus for (10) adding to a picked-up scene image a corresponding animation image and outputting/delivering a resulting composite image without adding a fixed animation image simply to the picked-up scene image. When an object image is extracted from the picked-up scene image received via an image input unit (17), any specified type of character image corresponding to the scene image is selected from an appropriate one of a character 1 "rabbit" pose image memory (12d), a character 2 "bear" pose image memory (12)e, a character 3 "cat" pose image memory (12f). The selected type of character image replaces the object image in the picked-up scene image or adds to the scene image to thereby provide and display a resulting composite image. That is, by replacing the object image with an animation image similar in pose to the object image or by adding the animation image to the scene image, a very delightful picked-up image with an animation is easily created without adding a fixed animation image simply to an image pickup frame.

    MOBILE DEVICE, SERVER ARRANGEMENT AND METHOD FOR AUGMENTED REALITY APPLICATIONS
    63.
    发明公开
    MOBILE DEVICE, SERVER ARRANGEMENT AND METHOD FOR AUGMENTED REALITY APPLICATIONS 审中-公开
    移动VORRICHTUNG,SERVERANORDNUNG UND VERFAHRENFÜRAUGMENTED-REALITY-ANWENDUNGEN

    公开(公告)号:EP2572336A1

    公开(公告)日:2013-03-27

    申请号:EP10851684.0

    申请日:2010-05-18

    IPC分类号: G06T15/20 H04N5/272

    摘要: A mobile device (104, 204) comprising communications interface (324) for transferring data,a digital camera (328) for obtaining a camera view (102) of the surroundings of the mobile device at a location, a display (330) for visualizing data such as the camera view (102), and an augmented reality (AR) entity (332) configured to transmit, via the communications interface, an indication of the location of the mobile device to an external entity, obtain, by applying data transfer from said external entity via the communications interface, a representation determined on the basis of a number of 3D models (202) of one or more virtual elements (102e, 206a) deemed as visually observable from the location of the mobile device, said representation forming at least a part of at least an approximation of spherical projection (108, 208, 210) of said 3D models, wherein the associated spherical surface is configured to surround the location of the mobile device, and produce an AR view (102d) for visualization on the display on the basis of the camera view and orientation-wise matching portion, such as 2D images and/or parts thereof, of the representation. Related server arrangement and methods are presented.

    摘要翻译: 一种包括用于传送数据的通信接口(324)的移动设备(104,204),用于获取位于所述移动设备的周围环境的相机视图(102)的数字照相机(328),用于可视化的显示器 诸如相机视图(102)和增强现实(AR)实体(332)的数据经配置以经由通信接口向外部实体发送移动设备的位置的指示,通过应用数据传输 从所述外部实体通过通信接口,基于被认为从移动设备的位置可视地观察到的一个或多个虚拟元素(102e,206a)的多个3D模型(202)确定的表示,所述表示形成 所述3D模型的球面投影(108,208,210)的至少近似的至少一部分,其中所述相关联的球形表面被配置为围绕所述移动装置的位置,并且产生用于相对于所述3D模型的AR视图(102d) 根据相机视图和方位匹配部分(例如2D图像和/或其部分)进行显示的显示。 介绍了相关的服务器安排和方法。

    SYSTEM AND METHOD FOR IMAGE PROCESSING AND GENERATING A BODY MODEL
    66.
    发明公开
    SYSTEM AND METHOD FOR IMAGE PROCESSING AND GENERATING A BODY MODEL 有权
    系统在维也纳ZUR BILDVERARBEITUNG UND ZUR ERZEUGUNG EINESKÖRPERMODELLS

    公开(公告)号:EP2478695A1

    公开(公告)日:2012-07-25

    申请号:EP10766082.1

    申请日:2010-09-15

    申请人: Metail Limited

    IPC分类号: H04N5/275 H04N5/272

    摘要: Manipulated image sprites are generated by defining at least one sprite control point on a garment image sprite, defining, in the body model image, at least one output control point corresponding to each sprite control point, generating a mapping of each sprite control point to each output control point and manipulating pixels of the image sprite based on the mapping so that pixels in the image sprite align with pixels in the body image.

    摘要翻译: 通过使第一前景物体的表面具有第一光谱功率分布而发射电磁辐射而产生场景中的前景物体的图像,该第一前景物体的表面与第二前景物体相邻或至少部分地被第二前景物体遮蔽。 当第一前景物体发射具有第一光谱功率分布的电磁辐射时,获取第一和第二前景物体的第一图像。 获取第一和第二前景物体的第二图像,同时第一前景物体不发射电磁辐射或正在发射具有与第一光谱功率分布不同的第二光谱功率分布的电磁辐射。 基于第一图像和第二图像的比较来生成第一和第二前景对象的阿尔法无光泽。

    Composite image output apparatus and composite image delivery apparatus

    公开(公告)号:EP2357795A2

    公开(公告)日:2011-08-17

    申请号:EP11165518.9

    申请日:2003-05-28

    发明人: Kojo, Takashi

    IPC分类号: H04N5/272 G06T13/80

    CPC分类号: H04N5/272 G06T11/00 G06T13/80

    摘要: A composite image output/delivery apparatus for (10) adding to a picked-up scene image a corresponding animation image and outputting/delivering a resulting composite image without adding a fixed animation image simply to the picked-up scene image. When an object image is extracted from the picked-up scene image received via an image input unit (17), any specified type of character image corresponding to the scene image is selected from an appropriate one of a character 1 "rabbit" pose image memory (12d), a character 2 "bear" pose image memory (12)e, a character 3 "cat" pose image memory (12f). The selected type of character image replaces the object image in the picked-up scene image or adds to the scene image to thereby provide and display a resulting composite image. That is, by replacing the object image with an animation image similar in pose to the object image or by adding the animation image to the scene image, a very delightful picked-up image with an animation is easily created without adding a fixed animation image simply to an image pickup frame.