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公开(公告)号:US5839727A
公开(公告)日:1998-11-24
申请号:US322230
申请日:1994-10-13
CPC分类号: A63F3/00697 , A63F2003/00287 , A63F2003/00716 , A63F2003/00719
摘要: The invented game includes a playing field with a pattern of defined areas adjacent to one another, sets of playing pieces for each player, and a single marking piece which is several times the height of a playing piece. The playing pieces are configured such that they are stackable on top of one another and such that a stack can be inverted. The game is played by a first player placing the marking piece on any defined area. The next player then places one of his playing pieces on any other defined area. The next player places one of his playing pieces on any unoccupied area or stacks his playing piece on the playing piece already on the playing field. Each player then, in turn, either places a playing piece on an unoccupied area, stacks a playing piece on top of another playing piece or on top of an existing stack of playing pieces, or inverts an existing stack of playing pieces. The object of the game is for each player to build a series of adjacent stacks each with the top piece from his set of pieces and with each stack being either one piece higher, one piece lower or the same height as adjacent stacks. This series must reach the height of the marking piece at an area adjacent to the marking piece.
摘要翻译: 本发明的游戏包括具有彼此相邻的限定区域的图案的游戏区域,用于每个玩家的一组游戏片,以及是玩游戏高度的几倍的单个标记片段。 播放片被配置为使得它们可以堆叠在彼此的顶部上,并且使得可以反转堆叠。 游戏由第一个玩家放置标记片在任何定义的区域播放。 然后,下一个玩家将其中一个玩家放在任何其他定义的区域。 下一个玩家把他的一个玩具放在任何空闲的地方,或者将他的玩具堆放在已经在运动场上的玩具上。 然后,每个玩家反过来,将玩家放置在空闲区域上,将玩具堆叠在另一个玩家的顶部上,或者在现有的玩耍棋子的顶部,或者翻转现有的玩耍棋子。 游戏的目标是为每个玩家构建一系列相邻的堆叠,每个堆叠具有来自他的一组棋子的顶部棋子,并且每个炮槌与相邻的叠块高一个,一个下一个或相同的高度。 该系列必须在标记片附近的区域达到标记片的高度。